Pages: [1] |
1. [Request] Cycling objectives for Domination - in Domination Gamemode [original thread]
Aeon Amadi wrote: CCP LogicLoop wrote: SponkSponkSponk wrote: CCP LogicLoop wrote: Edit: Give me some time. I need to coerce with CCP Frame. Like, twist his arm behind his back and whisper menacingly into his ear? Sort of. But ...
- by CCP LogicLoop - at 2013.11.15 00:45:00
|
2. [Request] Cycling objectives for Domination - in Domination Gamemode [original thread]
SponkSponkSponk wrote: CCP LogicLoop wrote: Edit: Give me some time. I need to coerce with CCP Frame. Like, twist his arm behind his back and whisper menacingly into his ear? Sort of. But with a little more love.
- by CCP LogicLoop - at 2013.11.14 07:22:00
|
3. [Request] Cycling objectives for Domination - in Domination Gamemode [original thread]
Hmmm. I think I have a solution for this. Edit: Give me some time. I need to coerce with CCP Frame.
- by CCP LogicLoop - at 2013.11.14 06:24:00
|
4. [Request] Cycling objectives for Domination - in Domination Gamemode [original thread]
Only magic happens instantly Kagehosh. I stated before this is something we find interesting. When new game modes are being designed it will be taken into consideration. :)
- by CCP LogicLoop - at 2013.11.14 05:47:00
|
5. RED LINE - in Domination Gamemode [original thread]
Beyobi wrote: CCP LogicLoop wrote: Their are other solutions in the works for stopping people from staying in red zone areas. Can we have an example/idea of what CCP is considering to change/implement and perhaps a guess as to a potential...
- by CCP LogicLoop - at 2013.08.22 03:37:00
|
6. Map Names. - in Domination Gamemode [original thread]
The consensus is that we will eventually put the names up some where in game before match begins or during match load. This will most likely not happen until we have come closer to completing our Surface Infrastructure sets however. Those would be...
- by CCP LogicLoop - at 2013.08.22 03:34:00
|
7. Map Names. - in Domination Gamemode [original thread]
Godof Thisage wrote: it would also b cool if u could acualy look at the map while waiting in the war barge. i believe that was planned but never found its way into the game. just wondering what happended to that idea, cause it would be really g...
- by CCP LogicLoop - at 2013.08.22 01:02:00
|
8. RED LINE - in Domination Gamemode [original thread]
Their are other solutions in the works for stopping people from staying in red zone areas.
- by CCP LogicLoop - at 2013.08.19 04:58:00
|
9. Consolidation Matrix in Domination - in Domination Gamemode [original thread]
Aero Yassavi wrote: Can you make it happen? It would be awesome! The Consolidation Matrix is the giant pyramid-like medium socket that we see on rare occasions (unfortunately) on Manus Peak. It's possible. We can look into seeing this happe...
- by CCP LogicLoop - at 2013.07.25 00:49:00
|
10. Shrink the maps - in Domination Gamemode [original thread]
We want to up the player counts. This just wont happen right now. We need to get some optimizations in to make room for that. When we had done testing internally it was not optimal. So we dropped the count down for stability. Big priorities for co...
- by CCP LogicLoop - at 2013.07.23 01:44:00
|
11. Shrink the maps - in Domination Gamemode [original thread]
bacon blaster wrote: some of the older and larger maps like biomass, are simply too big for the number of players we have. Either shrink the map by about a 3rd, or increase the number of players. Otherwise, large portions of the map are simply...
- by CCP LogicLoop - at 2013.07.22 00:38:00
|
12. MCC snipers - in Domination Gamemode [original thread]
Absolute Idiom II wrote: So you could stay in the Redzone - where no deaths affect your K/D - but you can still deplete the clone count of the other side - and hence assisting in winning the match. True, or it would not affect the clone coun...
- by CCP LogicLoop - at 2013.07.04 00:48:00
|
13. MCC snipers - in Domination Gamemode [original thread]
Doyle Reese wrote: CCP LogicLoop wrote: Mika Astrates wrote: I think the best fix would be not to allow damage in or out of the red line area. Thusly pushing people in to the arena. We have actually been discussing an option similar t...
- by CCP LogicLoop - at 2013.07.03 03:00:00
|
14. MCC snipers - in Domination Gamemode [original thread]
Mika Astrates wrote: I think the best fix would be not to allow damage in or out of the red line area. Thusly pushing people in to the arena. We have actually been discussing an option similar to this. More it would be that you gain no poin...
- by CCP LogicLoop - at 2013.07.03 00:42:00
|
15. [Feedback] Confusion from using A as a letter - in Domination Gamemode [original thread]
Wombat in combat wrote: Having A as the letter in Domination is confusing on comms. Seasoned Dust players relay information on comms by the skirmish letters. For example "contact moving from bravo to alpha". In domination this is ambiguous, the...
- by CCP LogicLoop - at 2013.06.26 06:44:00
|
16. [Request] Cycling objectives for Domination - in Domination Gamemode [original thread]
KAGEHOSHI Horned Wolf wrote: Johnny Guilt wrote: I was thinking of tweaking Domination where the objective terminal point would move to different terminals around the map randomly to keep the players and gameplay moving and not just stagnate...
- by CCP LogicLoop - at 2013.06.26 06:35:00
|
17. Only thing I like about domination - in Domination Gamemode [original thread]
Scheneighnay McBob wrote: Although you'll only see me doing this with my plasma cannon alt (plasma cannons are most effective in urban clusterfucks like this), there IS 1 point that I absolutely love No spawning on the letter; personally, I th...
- by CCP LogicLoop - at 2013.06.26 06:33:00
|
18. MCC snipers - in Domination Gamemode [original thread]
M3DIC 2U wrote: I've noted recently that on some maps, sniping from the MCC becomes an issue and annoyance. Though one can counter-snipe into the MCC, it proves tricky because of barriers/layout. I can understand this needing to be an option i...
- by CCP LogicLoop - at 2013.06.26 06:31:00
|
Pages: [1] |
First page | Previous page | Next page | Last page |